This is actually pretty major. But I can see why the devs didn't mention any of this in the patch notes, because attempting to describe this at all would have been confusing as hell. If I'm reading this post right, your last picture is showing that the attack would be at disadvantage from where you're standing in said picture, but the attack was performed at a slightly lower angle in the 'Verticality Test 2' picture, and the actual attack roll from there didn't have disadvantage like the other picture said it was supposed to have?

I hope there is something Larian can implement in the UI to show the player where they can consider moving with their remaining movement points in order to remove disadvantage/gain advantage with ranged attacks. If this is here to stay, we're going to need to be informed better than to risk using our remaining movement points moving to an area that only looks like it might be beneficial to the naked eye, only to find out that it really isn't.

Last edited by Saito Hikari; 26/02/21 07:06 AM.