Originally Posted by marajango
Originally Posted by spectralhunter
Originally Posted by tsundokugames
D&D is all about action economy. The entire system is based one turn one action (with a few bonus actions here and there). Action is literally your resource.

The way that Larian is using surface effects and cantrips completely nullifies the action economy of D&D. BG3 is generic RPG turn based game with Forgotten Realms skins.

I think you guys are missing my position. I’ve stated multiple times for Larian to go DOS or 5e and stop with the hybrid. Now of course since the game is “based” on 5e there is some blending but I always believed they should push more towards one side.

We can see now they want more DOS.

5e is about action economy. DOS, from my understanding, not as much.

You can already heal, cast spells, backstab and perform multiple actions on your turn with any character. Why all of a sudden stop now? By giving some spells surface effects and not others, it will only confuse players not familiar with 5e.

So I say, give all elemental spells some form of surface effect to be consistent.
I see. In that case your point would have been more clear if you would have just said they should get rid of spell slots being a limited resource and just revert back to abilities simply being tied to cooldowns like they were in DOS.

Well it is still “based” on 5e but your suggestion has validity.