Was the DC on the lockpicking for the Chapel door changed? It seems *much* harder to open and the combat log is double reporting failures and reporting a failure immediately after a success. Just wondering if this is a bug in the combat log/lockingpicking system, or an intentional change to make the door harder to pick?

*Edit* For what it's worth I've run it multiple times to check against statistical probability. If I've just been unlucky I've been SERIOUSLY unlucky... :P

Last edited by Elessaria666; 26/02/21 11:56 PM.