Originally Posted by naddaya
I don't think whether a silent protagonist fits or not has much to do with the genre. If the game is in first person or the NPCs are not voiced either, silent protagonist works fine. But if everybody else is voiced and there are cutscenes showing your characters, it's weird to see them standing around with this :| expression while everyone else is making gestures and showing emotions. Tav feels very stiff and lifeless in conversations compared to the companions.

I totally agree with this. That is basically my whole point here. It is just really off setting to have great VA from all the companions, only to then have a silent protagonist. Add to that, that sometimes the MC actually speaks. If people want to project themselves that much on their character (which if that is their way of enjoying the game I say go for it), they can always implement a option to mute the MC.

I just wish if people wanted that, they were at least just upfront about it rather than come up with the argument "Oh VA work is so much more expensive, and so much more work" which in todays development realm, is not true. Just own it, say I don't want it, it is not my jam. But we have no idea what the budget process is, or any of that. I just don't understand why people would want to try and nullify one players enjoyment, and how the play their character if they LIKE quality voice work, to somehow justify their own preferences when a simple solution would be to provide it, then offer a way to mute it.