Originally Posted by Starshine
There have been a few threads on companions that have been full of great ideas for more and varied companions

I'd love an increased party size, I worry as it'd mean re-balancing every encounter it's unfeasible from a development perspective?

It would likely make Act 1a fights easier, but this is the introduction to the game so it would not feel too bad as you want the start to be easier so people adapt to the mechanics and experiment with what works and doesn't. All they'd have to do is construct 1b and 2-? with the idea players may have 6 instead of 4 and things will be balanced.