Originally Posted by KillerRabbit
2. Ground triggers for conversations are near quick travel gates. Gives more frequent banters and the banters make more sense. Astarian is now talking about goblins in the goblin camp and not in the underdark.
I am happy that I am getting a lot more banter this playthrough. Astarion's banter is pretty funny.

Originally Posted by Tarlonniel
I noticed that Halsin and Nettie have much more dialogue and information to share about their tadpole investigations, that was great.
Agree!