Yeah, the game should let you do four things in regards to jumping.
1: Bind Jump to a hotkey, the same way stealth is already bound to one by default.
2: Allow your character to auto jump up or down ledges if they are able to do so normally without having to roll a check to see if they end up damaging themselves if they fail. If you are in a combat situation, automatically do it if you're trying to move somewhere that requires jumping if you have enough movement points.
3: Separate Jump from Disengage. Make Jump a free action, but with a once per turn limit (so high strength characters can't go leaping across the entire battlefield).
4: Have an option in the settings that can enable or disable auto-jumping in combat, if you want your jumps to be super precise and don't want to accidentally waste the one free jump per turn.