Originally Posted by Innateagle
And if anything, really, the only real drawback is that the game is so big that at times it feels like characters/relationship freeze in time until the next story beat comes, Kanerah and Kalikke's whole thing most especially. And i think regular relationships suffer from the same too, what with every companions being more or less awesome but not their being nearly enough to talk about with them during all the time it takes for their personal quests to advance.

This is one of my major concerns in general, and something I am very excited to see Larian cope with. When it comes to companion relationships in general in RPGs (I am not just speaking of romance now, but *all* kind of relationships) - having conversations locked to the main story often results in rather... Clunky experiences at the wrong time and place, at least for me, where there is an awkward silence during long periods of time - only to have *all* companions requesting your attention at the same time as soon as the story starts progressing *cough PoE2 and DOS2*.

I realize that some conversations and some development obviously must be halted until the main story has been progressed appropriately, since well... Obviously I'd expect there to be certain conversations *regarding* certain main story events that, for obvious reasons, should not pop up unless the player has actually gone through the appropriate encounters. ... But I often feel like my character's and companion's relationships goes on a full halt for long periods of time, especially in CRPGs where the main story is short but there is loads of side-content *cough PoE2 cough*.

So... I guess that in general I'd just like to see Larian keep doing what they already are doing. The companions in BG3 have a lot of proper conversations with the PC - and I hope it remains that way - so that I don't feel like I am playing by yourself while "in-between" quests. Bonding with my companions and seeing their personal development, and also my PC's and the companions' development together (both romance and non-romance) is a big part of RPGs for me... And unfortunately something that I've found lacking in many RPGs/CRPGs that I've tried.


Hoot hoot, stranger! Fairly new to CRPGs, but I tried my best to provide some feedback regardless! <3 Read it here: My Open Letter to Larian