Originally Posted by Aesir23
While I prefer to have a voiced protagonist in many cases, I don't mind having a mute character in this case. I imagine it would cost a ton of money to get someone to voice the number of lines that we tend to see, especially with multiple voices to choose from.

Honestly, I'm just happy to see that the character has facial expressions and reactions. Sure, the expressions could use some tweaking but I prefer that far more than the thousand-yard stare the protagonist has in a game like Dragon Age: Origins. At least my BG3 character feels like they're actually interacting with the world to an extent and aren't just a prop.

Aesir maybe you missed it, but we discussed the whole issue of cost for quite a few pages. It is not as expensive as you think. Generally, unless you are a big star, it usually is like $300/day. So it is more of a preference whether you want it or not, than to associate to cost. Not to mention, the facial animations of the PC over the companions is just terrible so I hope either way they fine tune those before they launch. It is a totally different environment in development than what it was for DAO (although I agree the game does better than that game for interaction).