It's probably just an unintentional side effect of every potion or bottle being throwable to form a surface.
I'm not even sure it needs to be patched out. We don't need it because direct inventory transfer is so easy, but at least it's consistent with how other throwables work in the game. If you can form a status-affecting surface by throwing a bottle of water or poison, then why wouldn't it work the same way with a healing potion?
Last edited by Frumpkis; 04/03/21 06:41 PM.