I valued Larian very highly after DOS2 because i felt it was a good game.
I had DOS 1 as my personal GOTY, despise having its own share of flaws. I loved DOS 2 as well, to an extent, despise the vague annoyance in seeing Larian doubling down on things I didn't like about DOS1 (like the horrendous randomized itemization and the exceedingly steep power curve) instead of addressing them. Not to mention adding other questionable design choices on top (armor system and necrofire everyfuckingwhere come to mind).
I cheered when BG3 was announced and I joked with my friends it would be a match made in Heaven, because it would give us a game with Larian's strong points while tying their hands on what they were terrible with (again, the itemization and their ruleset). I'm also a big fan of the transition to turn-based combat, since RTWP blows and it was always the weakest part of the original games. BG2's combat was good in spite of being real-time (and mostly thanks to an incredibly diversified encounter design) and not surely because of it. This, just to stress that I'm not against any change for the sake of it, I value each one on the basis of its own merits.
While I still don't think this game will be "BAD", I'm growing increasingly baffled at the sight of Larian purposefully and defiantly going against most people's expectations and wishes, with a constant series of moves that basically tell us "We never even tried to not make this anything else that the closest thing to DOS we could make on a different license".
Last edited by Tuco; 04/03/2110:34 PM.
Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN