Originally Posted by RBarbare
Originally Posted by Niara
Torches act like one-handed clubs, and with the new Swen-promoted torch auto-light, they're back to being one of the most potent damaging one-hand weapons in the early game, with automatic fire damage.

Nasty. One-handed club damage plus 1d4 fire, plus another 1d4 fire on the opponent's turn. Even if one-handed club damage is 1d4, a 3d4 (equivalent) weapon is actually better than a 1d12 or 2d6 weapon. The only thing it doesn't have is plusses.

I wonder if they can be dual wielded... or if you can wield a weapon in the off hand. Time for some experimentation.

The problem is that they only act like clubs. Since they aren't actually clubs, you can't cast Shillelagh on them to boost their damage and add your Wisdom modifier. It would be sweet if you could. But I do hear there's a one-handed club that drops in the Overgrown Tunnel.