Originally Posted by Dez
Having all dialogues happening at once, just to endure many, many, many irl hours of silence after that is just really off-putting.

Urgh, I hate that. It makes developing a relationship with the companions feel so stilted and artificial. I especially hate it in games where you can romance the companions, and doubly especially in games which don't include some kind of mechanism for interacting with your romanced companion between the major story beats (e.g. a dialogue tree with special romance-related options). I hate it so much that it drives me to make - gasp - romance mods. I'm sorry Aloth, please forgive me.

Larian's system for their last game worked... pretty okay. They seem to be putting a lot more time and effort into developing the companions for this game, but that's all getting ruined by this system being pretty terrible. I hope they're looking into solutions like the ones suggested here.