Should we propose ideas to reduce mouse clicks & drags?

We could have:
An input to group all & ungroup all [F]
An input to portrait/character click a group together [alt + click] the portraits you want to group/ungroup
(This would only group/ungroup who was clicked on while alt was held down, so you can have 2 groups of 2 or 1 group of 3)
(Alt is nice to use because it is currently there to show the worlds tooltips, so that won't create a conflict with grouping/ungrouping)

The chain/unchain animation could play out after the clicks, or pressing the F key.