I'm not sure what you're looking for. I played all the early dnd games, including Baldur's Gate. But I still don't know what similarity you're asking for.

The music in this game is fine. It's good. The plot is strong, and there are plenty of interesting characters, including villains. I particularly like the layout of many of the combat areas. In the goblin camp, you can crawl along the rafters and fight from there. There are pits enemies can be pushed into. Theoretically, your enemies can push you into those pits.

5e has a very different feeling/flavor in regards to the rules, but it is what it is when it comes to that.

There are things I don't like. I don't like that so many people seem to know magic. It's not at all rare. Everyone's casting spells against you in this game, or so it seems to me.

Some things feel rough, like eating food for health or not having a lot of variety when it comes to equipment. The inventory management system is a mess. It's hard to tell which abilities refresh with a short rest versus a long rest (they should be in separate quick bar areas).

I'm not in love with only having four characters, but meh, I can accept it. ("Can't join you cause you're all full up." --uhm, I only got three people with me. You're going to ignore the tadpole in your head and the goblin crisis because I have three people with me instead of two? How does that make sense?)

I hate the way the underdark looks. Hate.

Scenes are still buggy.

The romance stuff is painfully sophomoric.

Volo is a buffoon that brings nothing to the game, in my opinion.

I don't like that the refugee camp is full of tieflings instead of humans. Personally, I think the situation undermines the tieflings and makes them appear weak. It strips them of their cool factor, so to speak. I'd prefer a world where tieflings were actually thought to have "devilish" powers as opposed to a world that throws their victim status in your face.

But all of that said, the game itself is enjoyable because the story is enjoyable. The terrain offers interesting combat strategies. And I suppose it's nice to see things iron out over time.

Really, I think the best way to find enjoyment in the game is to find connection to the characters. To only reload if you experience a party wipe, but otherwise to accept every choice and roll of the die.

Just my opinion.

Last edited by JoB; 07/03/21 04:35 PM.