Originally Posted by Frumpkis
Originally Posted by ldo58
One problem, imo, is that the movement system makes it very difficult to scout ahead. Therefore you have to lose and save and reload several of the fights at least once -- often more than once -- to figure out a surival tactic.
Many encounters even seemed totally unwinnable the first time I stumbled into them. After several restarts I know that, with enough foreknowledge, and luck with the dies, it is winnable.
But this method -- having to lose one or more times before being able to win -- IS quite frustrating.

It's rumored (or maybe confirmed?) that when the game is released out of Early Access there will be a choice of difficulty settings. Presumably we're playing on the "Normal" or "Experienced with DnD games" setting, and there will be an easier setting below that. And something even harder for masochists, or those who already know every encounter inside and out.

Except that "Experienced with DnD games" is actually detrimental because to succed you must not play BG3 like a D&D game but more like a turn based Overwatch.