Thanks for the reply. Where do you register the trigger,? INIT or KB?
Also, would you have an idea on what I am doing wrong with the call Proc_CharacterSetTemporaryHostileRelation, using "_char" or "_player" is not valid? I'm guessing it's asking for the CharacterGUID, but how do you provide that GUID when you need to use test dummies in the engine?
Thanks for helping this girl out!
G