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a decision both disappointing and stupid.

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Originally Posted by Nobody_Special
The consensus is that there is no day or not cycle because DOS2 didn't have one. There has been no word as yet whether BG3 has one or not.

ISTR DOS2 nearly had a day/night cycle but it ended up not happening for whatever reason. Given the apparently significant changes to the engine I wouldn't write it off as a possibility.


J'aime le fromage.
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No D/N cycle also pretty much means no dynamic lighting nor mechanics related to it (stealth bonuses, blur etc)

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Originally Posted by Dark_Ansem
No D/N cycle also pretty much means no dynamic lighting nor mechanics related to it (stealth bonuses, blur etc)


I'm pretty sure the gameplay demo had stuff like that.

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Githzerai (as subrace), someone like Dakkon from planescape torment would be cool....

Others deep gnome or half-orc...


Last edited by Minsc1122; 05/03/20 02:03 PM.
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Honestly, I would love to see eventually (possibly with DLCs) EVERY single published 5e D&D race. But the races that I would most likely want to see include:

- Yuan-ti Pureblood (Volo's Guide to Monsters)
- Firbolg (Volo's Guide to Monsters)
- Ararackra (Tome of Annihilation)
- Tortle (Tome of Annihilation)
- Changeling (Eberron: Rising of the Last War)
- Shifter (Eberron: Rising of the Last War)
- Warforged (Eberron: Rising of the Last War)
- Kalashtar (Eberron: Rising of the Last War)

EDIT: For those who would argue that Baldur's Gate is in the Forgotten Realms, not X, Y, or Z setting, The ship that the illithid was flying in the open scene, is a spelljammer which CAN travel between settings. It is very possible for the spelljammer to have picked up parasite hosts in other worlds before crashing outside of Baldur's Gate.

Last edited by AnonySimon; 05/03/20 02:14 PM. Reason: misspelled Kalashtar
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Originally Posted by anjovis bonus
Originally Posted by Dark_Ansem
No D/N cycle also pretty much means no dynamic lighting nor mechanics related to it (stealth bonuses, blur etc)


I'm pretty sure the gameplay demo had stuff like that.



Happy to see a screenshot.

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I think day and night cycle is a must have, and most likely they will include that, there is still a lot of time in developement ahead im glad they are revealing the game in such an early state when people could add their feedback, it would be way to late to talk about such things if the game was already in Beta...

And speaking of races, i´m not even looking forward for any new races, if the game is going to be decent then already existing races in BG2 is more then enough, well okei they added githyanki but its no a big deal smile i dont like playing creatures with ugly faces anyway, unless i get to put FLAMING FIST HELMET on the whole party and hide their faces!!!

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Originally Posted by Dark_Ansem
Originally Posted by anjovis bonus
Originally Posted by Dark_Ansem
No D/N cycle also pretty much means no dynamic lighting nor mechanics related to it (stealth bonuses, blur etc)


I'm pretty sure the gameplay demo had stuff like that.



Happy to see a screenshot.


I'm honestly too lazy to sift through a 1,5 hour presentation for a screenshot, but I distinctly remember the pc using skills like that in it. Maybe in the crypt?

Last edited by anjovis bonus; 05/03/20 03:10 PM.
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Yeah DOS II, while a good game, it was disappointing it did not have a day/night cycle. it made thieving incredibly difficult in some areas. Just as disappointing though was no way to lure people. As any vampire would be wanting to do.

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Firbolg for the win, please :)

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Originally Posted by Sordak
they already said the vampire spawn can go in the light so it wouldnt matter anyway.
but yeah, id prefer having a day and night cycle aswell.

honestly i dont see why thats so hard..



D/N cycle is a thing we can found in 1998 old games.
That's really a regression if you don't have it in BG3 grin


French Speaking Youtube Channel with a lot of BG3 videos : https://www.youtube.com/c/maximuuus
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I think we need all the races/sub-races in the player's handbook for starts. The missing races from Early Access include:

Dragonborn
Gnomes
Half-Orc

And, if they have all of the required spells, it should be easy enough to copy/paste the Tiefling model and add all of their sub-races:

Baalzebul
Dispater
Fierna
Glasya
Levistus
Mammon
Mephistopheles

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Honestly, I want my Goliath Dragon Disciple Sorcerer.

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I don't think it will happen, because it probably clashes with the story, but Kobolds or Gnoll.

Would be fun for a DLC side-story where one can play as a gnoll. I need my hyena-cackling barbarian!

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Just the basics and maybe githyanki if the plot needs it. No drow, duergar or other exotic races thank you.

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Just halflings and half-elves

The rest doesn't really matter

wink

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I have this impression that it was said there will be 15 races. I am mistaken?

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Originally Posted by Emrikol
I have this impression that it was said there will be 15 races. I am mistaken?


Any idea where you got this from?

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I saw a video on youtube where someone mentioned 15 races, but I don't 100% believe the source. It's hard to say without Larian coming out and saying it themselves.

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