Another nonsequitur.
I'm not interested in the slightest in playing a fighter or care much for Lazael as a character, which is why it annoys me to no end how much better fighters are currently to everybody else.
Removing Lazael from your group significantly gimps you in battles. It's that simple. And it needs to be balanced for people that want variety in composition without handicapping themselves.
Dude, I was joking. Seriously, people are soloing this with druids. At a certain point, it might not be the class that's the problem.
It sounds like you're interested in a character who can do everything. Strong melee, strong spellcasting, add in some stealth.
No, I'm interested in a class with wild shapes that aren't basically a glorified decoy/Mirror Images. I don't want all my druid gameplay as a circle of the moon to be about using moonbeam and autoattacking something with my club, that's what Circle of the Land is supposed to do. Circle of the Moon should have its teeth put in the forms, not have them be totally outclassed by the humanoid form.
And every single class can solo. All it takes is you pulling up sin tee's youtube channel and there's not a single class he hasn't soloed with. The game is clearly very abusable with asinine combinations, but if you don't take advantage of those combinations and broken consumables, many aspects of the classes turn out to be fairly gimped/mediocre.
The Ethel fight wasn't trivialized by my druid. It was trivialized by a Githyanki fighter, which is the whole point that I'm making. Githyanki fighters are completely eclipsing the other classes because of how concentration and spellcasting currently works in this game, as well as wildshape.
Understood. So are you asking to nerf fighters? Because as long as Lae’zel stays the same, she trivializes all the encounters. By buffing everyone else, you would trivialize the encounters even more.
I don't care how they achieve it, either by nerfing fighters, buffing the other classes up, as long as this game's combat is properly rebalanced to be a rewarding experience for all classes involved instead of feeling like every class but fighter has to play like a rogue or ranger. I should feel excited to press Witch Bolt instead of "well, assuming it doesn't miss at 70% unless I always long rest in between fights to have misty step for every single skirmish, my Witch Bolt will do half of a Lazael melee swing, hurray". I shouldn't expect Shadowheart to be a worthless pile of garbage outside being a bless bot and praying the 65% Inflict Wound doesn't miss, because outside Inflict Wounds you do nothing except maybe heal for 5-9 HP when enemies strike for 9-25 damage (gotta love random ranged crits like the Spider Queen one shotting my 27 HP 19 AC druid from full with potion of poison resistance on).
Basically, make everything besides 2H githyankis feel good comparatively as well.