Originally Posted by Zenith
Originally Posted by JoB
Originally Posted by Zenith
Another nonsequitur.

I'm not interested in the slightest in playing a fighter or care much for Lazael as a character, which is why it annoys me to no end how much better fighters are currently to everybody else.

Removing Lazael from your group significantly gimps you in battles. It's that simple. And it needs to be balanced for people that want variety in composition without handicapping themselves.

Dude, I was joking. Seriously, people are soloing this with druids. At a certain point, it might not be the class that's the problem.

It sounds like you're interested in a character who can do everything. Strong melee, strong spellcasting, add in some stealth.


No, I'm interested in a class with wild shapes that aren't basically a glorified decoy/Mirror Images. I don't want all my druid gameplay as a circle of the moon to be about using moonbeam and autoattacking something with my club, that's what Circle of the Land is supposed to do. Circle of the Moon should have its teeth put in the forms, not have them be totally outclassed by the humanoid form.


um, mate, I just tested the Ethel fight out there. As long as you go before her in initative there's plenty of room to get a backstab of exposing bite. It gives an 80 per cent chance of success and I landed first time. There's no save with it. If I had Shadowheart in the party she would have a 100% chance to land 8d10 inflict wounds after, which is way more damage than Laezal can pull off. It sounds like you got lucky with rolls and you're basing your whole outlook of the game on this. I've had games where Laezal got one shotted in the Githyanki fight and Shadowheart had to save her. She's also vulnerable to sleep and can't see in the dark, which is a problem until much later in the game

You talk about not wanting to auto attack when you're literally ignoring the tools of your class and comparing them to a character that does nothing but auto attack.