Originally Posted by Vo!d
I am an avid Baldurs Gate fan that put hundreds of hours into both BG1 and BG2. I think you have done beautiful and amazing things with Baldur's Gate III, however, you have made it ridiculously hard. I have been a game developer for 16 years and this is one of the hardest and most frustrating games I have ever played. I hate to literally save every encounter multiple times as I die and get killed unless I have the perfect rolls continuously. It is not fun. This game should be fun, engaging and balanced You pretty much setup every fight where the enemy has the advantage of high ground, and the AI is brutal! It immediately moves to maximum distance and maximum height where as a player you do not have the benefit of that, or even figuring out optimal move position, as you can't take back your moves (often times accidentally clicking). So every fight feels like the enemy gets initiative, moves to the high ground advantage and just picks you off, typically targeting the weakest character. This has been one of the most frustrating gaming experiences I have ever encountered. But, I am determined. I love Baldur's Gate and believe in it's potential. PLEASE, balance this game to be fun and fair, because right now it is not. I have to tell all of my gamer friends not to spend any time or money on this game as it is so unbalanced and frustrating! Hoping for positive change!

The curious thing is: BG3 is indeed balanced at some point. Dude, come on: the funniest thing I've saw happening in this game was when my boyfriend literally pushed the Hag down into the abyss with his tadpole skill. Man, we laughed for 5 minutes straight cuz even Sven couldn't do it. The funniest thing is that could easily happen with us as well if the enemy has a push/pull skill.

You don't need to get perfect rolls everytime since the enemies also miss their hits on you. You can't expect to easily win a fight against a Minotaur when it is lvl 5 and you are lvl 3. BG3 is not a MMORPG where you can win regardless your strategy, BG3 is based on a tabletop system and every single level counts, including the strategy you choose to follow.

Yesterday I've had a boss fight at Curse of Strahd tabletop session. We were at level 5, and if we were only one level above, we certainly would be creating new characters for the next session. This is why I'm saying: every single level counts in your fights.

Based on my experience with DoS2, I think we are playing on Normal-to-Hard difficulty setting on BG3. Enemies are smart and they use scenario elements against us in some fights, and usually attack our weaker party member randomly. If we were experiencing a Tactician Mode-like setting, I'd say enemies would fully focus on our weaker party members first, using scenario elements, scrolls and any environment shenanigans to completely wipe our chances of victory.

The AI can read our thoughts on Tactician Mode, dude, I'm saying this cuz I've been through it twice.

Last edited by Vensatra; 08/03/21 11:07 PM. Reason: Typos

Oblivion is the fate of all things.