It's perfectly fine to carry ten short swords, five crossbows, six quarterstaffs, five sets of leather armor, a set a scale mail, two greatswords, and twelve goblin short bows, but picking up a barrel is a step too far?

On one hand, I get that some people think the barrels are "cheesy," but on the other hand I don't care.

Personally, I don't use the barrels. Not because I don't want to, but because I have this problem where I'm always trying to save them for the next big fight. So, I never get around to using them. Same with potions and scrolls and such. I'm trying to force myself to use this stuff more; otherwise, it all goes to waste.

Anyway. I find the barrels interesting, just like I find the terrain interesting. It makes the combat much more dynamic than the old: I run up and hit. I hit again. I hit again. Instead, the battlefield itself becomes much more important, much more alive.

I accept that some of you don't like the barrels. But trying to get them out of the game so I can't enjoy them is annoying.

I would like to see the AI use the barrels more efficiently. I once had an imp blow up a nautiloid tank to cause me damage. I thought that was great. I'd like to see more of that. Not necessarily in every battle location, but peppered throughout fights. Some of the enemies have to be smart enough to consider using these powerful explosives to their advantage.

Last edited by JoB; 10/03/21 09:51 AM.