Originally Posted by 1varangian
Arguing over whether or not one hit kill spells are good for gameplay is pretty pointless. 5e doesn't have save or die stuff and I doubt they will suddenly start over and convert BG3 to AD&D 2e just because SorcererVictor wants to Disintegrate level 20 Barbarians left and right.

Larian are obviously not going to start buffing spells beyond what they are in 5e, especially since they already made Long Rest trivially easy to do whenever.

So I would be petitioning for an accurate conversion of the rules here, starting with making Long Rest a more restricted resource so spells don't have to be nerfed eventually. We will reach level 11 at least, and a level 11 Wizard unloading all spell slots in every single encounter would be a balance nightmare no one wants, even if they think they do.

I an pretty sure that modders will implement a 2e optional mod. But my point with this thread is not if spells will be nerfed to 5e levels. My concern is if Larian will nerf this spells even more than 5e levels. And not only to OHK spells. 5e already took high CR undead alway from necromancer and OHK spells. Even a lv 20 necromancer on 5e can only get skeletons/zombies. Imagine it + a single summon limit, necromancer which is already very lackluster comapred to the evoker, would become a meme.

But honestly how someone can ever think on surviving this??

[Linked Image from i.imgur.com]
"Parwyyd Hanifar casts disintegrate to destroy the Great Door." https://forgottenrealms.fandom.com/wiki/Disintegrate