Every container should contain a wide assortment of whatever random junk the owner was trying to cram away before his mum arrived, so it at least looked like he was keeping his rooms tidy.
We should be able to take this stuff to the mostly pointless workbenches and make improvised weapons or useful stuff, like grappling hooks for climbing onto vantage points we can't jump to, or block and tackle to move big boulders out of our way. Riding harness for the giant spiders etc...
This would be great roleplay for a monk that doesn't carry weapons and violence with her, just improvises a spear by tying a butchers knife to a broom handle.
The items found, and made, should not have a value in gold though. No sense to carry more than you intend to use. And because they are junk weapons, they should only last for one encounter before breaking.