I’m definitely NOT a fan of “WASD controls” in a game that is meant to be first and foremost an isometric/top down one, but admittedly few games managed to make it SOMEWHAT work in a hybrid system. Like Dragon Age Origins.
Someone mentioned NWN2, which had the options but I wouldn’t take that game as a model of ANYTHING as I remember hating both its controls and its UI.
Still, not a fan. In a party-based game I want to have constant control of the position of everyone. Not pretend to be in a third person game and look up close to how low the detail of textures is when zoomed at few cm from my face.
I don’t think I’m going to surprise anyone after repeating it for eight months straight and putting it even in my signature, but my actual preference as usual would be for having far more competent “RTS-styled controls” (you know, like the past BG games and pretty much any competent party based isometric RPG of the last 20 years) and ditch completely the indecent obscenity that is this chain/unchain horror that Larian insists on using.
Well WASD has been the general way to move along with using the mouse to rotate the camera.
I would fine playing this game a whole lot better if there was WASD movement and being able to turn around with the mouse. I am basically using WASD since I select a point to where I want to move and having to use the W Key to keep up with my character.
But then I have to use the Delete and End keys to turn around totally annoying and WASD and mouse control would be far, far better.