Originally Posted by GM4Him
I think you lost me. My point is that it is unrealistic to haul tons of items around on you, and it is boring and tiresome to manage so much inventory, and for what purpose? To sell it for gold so I can buy better gear. Right?

So why not take that whole video games element out of it? Just let me have certain equipment slots. That's all I can carry. Let me find more gold while adventuring instead so I can buy better gear rather than waste SO much time selling a ton of useless gear first. Then make it so if I do find some really cool gear I don't want to wear but I don't want to lose I can send it to camp for storage.
I don't bother picking up every piece of loot to sell and I don't bother with shopping that often, so for me the gold aspect isn't that important. But my characters tend to carry a lot of weird stuff, just as memorabilia of sorts. What I'd like to see is some containters for storage, with an option to automatically add items such as keys or scrolls, not limiting equipment slots to only few items. That sounds just too restrictive, tbh.