So I went and watched that matriarch solo, and it basically proves my point. He didn't use garbage animal form at all in combat, he was dual wielding and abusing the dip mechanic, which a fighter could do better ESPECIALLY at level 5 when they can hit twice, and leave this druid in the dust. The only spell he used was thunderwave when he blasted enemies into the pit abusing that mechanic, but nothing about that is "druid is great" it's dip and elevation is godlike when abused, which is precisely what happened there. What I'm seeing is druid is fine at lower levels, but the way it's been implemented will see this not be true as the game gets higher level and it will snowball. If they don't fix these implementations, druid will be left behind.

Just quickly imagine with me the world of level 5.

Druid's best new spell will be call lightning. They won't be able to control it in animal form, though they should be able to, so it's a nerfed version already. Druid is still doing one swipe at a time with bear, a nerfed version of the bear since in TT it swipes twice.

Now, at level 5 wizard will be blasting people with fireballs, with unlimited rests apparently, and just smoking everything. Fighter will be attacking twice and starting to become a major DPS threat with high AC (which druid animal form doesn't have so it's doubly outclassed). Warlock is sending out two eldritch blasts per hit, doubling its damage WITH hex (each blast is getting your agonizing blast boost and count as separate hits for hex, so you're doing 2*(5+4+3)=24 on average per hit from range, which is an excellent combo. Etc. etc. Druid in bear form will be doing a single hit on dudes with 40+ health doing less than half what the Warlock does with an infinite resource, eating 40 damage a turn at least, and you'll be totally discouraged from using animal form, hence why moon druid is pointless.

Last edited by Ankou; 14/03/21 04:07 AM.