It's not bullshit to kill Bulette, killed him without stealth or elevation. If you survive the first turn with enough team members, Lazael has a 80% chance to land Frightening Strike from behind and with Action Surge Lazael alone can do at least 40 of the 105 damage needed to kill him.
I legit walked up, got half my team knocked around by his burrowing out and still killed him with a Moonbeam> Frightening Strike>Action Surge>Melee>Hex+EB>Exposing Bite>Inflict Wounds combo. Notice I haven't even included 2 turns of possible imp damage.
If you have Shadowheart and a druid you have 2 characters that can rez from range with a cantrip spell that you can use on top of your offensive skills to get people up during a turn with Healing Word. If you start the fight with Mirror Images it's even easier.
Can it be difficult? Yes, as it should, not a complete pushover boss outleveling you by 1 level being made into a ragdoll by stealth/range cheese mechanics.
I guess the people whining about out of combat healing are probably the ones trying to cheese from range and stealth.
I certainly hope they do something to fix stealth cheese and fix the elevation games.
If you're not using a 2H fighter in this game, you're doing it wrong. It's the only class that can get some semblance of CC to land because for some reason Charm at max Wisdom still has a pitiful 30-50% hit chance, as does Charm Beast and Hold.
Frightening Attack is the single most reliable CC setup in the game, and 2H fighter is the most powerful class by far, especially if supported by a Bless bot cleric supplementing damage with Inflict Wounds.
There's no betetr class than fighter at the moment, ~40 damage total with a high chance CC for the next turn in a single turn is the most powerful utility you can have in this game, as you can neutralize the biggest threat in any fight and kill it within 2 turns.
Of course, if you try to run gimped ass casters, you'll miss half your crap even from elevation, so you're doing it wrong.
Ditch the casters, bring only Wyll or Gale for a 4th, and use Shadowheart+Lazel+Melee or Moonbeam druid for your other 3 since casters are worthless in EA. Personally I prefer Wyll because of an imp, and between Hex and Poison Ray with poisoner robes and the magic missiles neck you can do some work with Hex and the imp provides a worthwhile distraction.
If you're not building all your team around medium armor+ shield and mirror images outside Lazael, you're also doing it wrong.
With mirror image+ 19 base AC from medium armor+ shield and then bless on top, you end up with like 30 AC at the beginning round so you can survive the initial volley and proceed to CC chain any boss to death.
Don't blame the encounter.
Blame Larian for making this game all about Armor Class to survive and land skills, and making light armor/robes and staves completely worthless.
At least none of this is as bad as save scumming for half an hour to roll the dice for the 5/10/15 rolls of Necronomicon of Thay. The game would be better renamed into Baldur's Dice.
Last edited by Zenith; 15/03/21 01:16 AM.