It seems it's exactly at the same place, because when I modify something, like the SkillSet of races, it modifies for every modes (Campaign & GM), but I cant disallow a race, I tried by putting "//" symbols before some lines, and it just loads the file from the Shared.pak file......... WTF Larian !? Are you facking serious ?
Same thing for Origins : I'm at 75% sure that Generic.lsx files are the ones used for creating Custom character(s), if I delete :
<node id="SupportedRaces">
<attribute id="Object" value="Human" type="22" />
</node>
=> Then the game just reload this part from the Shared.pak...............................
I want to scream at the face of the devs "WHYYYYYYYYYYYYYYYYY !!!???"... (I could, I live not far from you Larian :p )
I also tried to rename "SupportedRaces" by "UnSupportedRaces", because... Well... Why not, I'm desperate...
And, of course, didnt work...