Originally Posted by Zenith
Originally Posted by 1varangian
[quote=Zenith] and Hold.

Frightening Attack is the single most reliable CC setup in the game, and 2H fighter is the most powerful class by far, especially if supported by a Bless bot cleric supplementing damage with Inflict Wounds.

Yeah, about that. Larian overpowered Menacing Attack, too. Or rather the Frightened condition that it inflicts.

The Frightened condition does not make enemies flee and trigger AoO's. It gives disadvantage to attacks and stops you from moving closer to the source of fear. So a Frightened Bulette or Minotaur would still keep fighting, just with a disadvantage for one turn. And they would not give you free attacks on them.

So, another house rule that breaks balance. Not much incentive to pick Eldritch Knight when Menacing Strike from Battlemaster just single handedly destroys all the toughest enemies. Boss fights are generally why you have a Wizard in the party who can CC and peak perform, but funnily enough they don't have anything as powerful as Menacing Strike in its current form. Best they can do is DPS with the OP magic missile amulet, which is also rather backwards for their intended low level role.
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No interesting combos like Entangle+Moonbeam or Entangle+ Spike Growth.

The Supposed Thorn Whip cantrip which is meant to deal with elevated enemies, too bad it fails more than 60% of the time when aimed at elevated enemies due to vertical disadvantage.

These combat rules SUCK.

While it does bother me that frightening attack is OP. Thorn Whip is currently coded as melee weapon and gets backstab, rather than having to deal with low/high ground silliness.

It's still weird that Thorn Whip gets backstab, and highlights how ridiculous backstab is at the moment. There does need to be a premium for backstab (like requiring a dex weapon).