Originally Posted by mrfuji3
Originally Posted by Zenith
Let's look at Tiefling racials:

2 charisma, 1 intelligence
Darkvision
Fire resistance.
A useless non-combat cantrip or the even more useless mage hand that requires concentration and doesn't even have the strength for its single only use which would be to push enemies off elevation.
-snip-

Remind me again why anyone would touch Tiefling or Humans when these other races are overloaded with far more benefits?

Charisma is virtually useful to a single class in EA...
1.) Charisma is useful for persuasion/intimidate checks, and presumably you want your MC to be the Face when talking to NPCs.
2.) As you said, Charisma is incredibly important for Warlocks
2b.) Charisma will be important for Sorcerers and Bards when implemented. Larian shouldn't change racial traits now, just to change them back when these classes are introduced.
3.) Enemies have fire arrows and vials of alchemist fire, so the fire resistance is pretty good. Especially since AI in BG3 focuses on low-AC characters, of which your Tiefling Warlock is probably one of.
4.) Larian has implemented mage hand incredibly poorly. It shouldn't be concentration and you should be able to have it and other summons out. The solution is to fix mage hand, not necessarily buff tieflings.

...but yeah, humans are a bit underpowered. Or maybe not underpowered, but at least less flashy.
Larian should implement the Variant Human, where you get +1/+1 and a feat.


1) Charisma is totally irrelevant with Guidance and save scumming dialogue rolls anyways. There's not a single persuasion/intimidation check my elven druid had trouble passing, and it would have been even easier if I was Drow.

2) To a single class, and maybe 2 more down the line. That's still out of druid+fighter+rogue+wizard+cleric+sorcerer+warlock+paladin = 3/8 classes it is only relevant for. Dexterity is relevant for all of those.

2b) Let's change the racials, because the result of this racial is you pigeonhole a race to 3 single classes or have your stats go to waste because charisma is worthless in combat if you're not 3/8 of those classes as it currently stands.

3) These are almost never used, and when they are, higher AC is more valuable anyways since you can end up dodging the attack altogether. Furthermore, there are potions which grant you fire resistance, plenty easy to acquire, and these don't stack with the Tiefling racial. There are no potions of dexterity or initiative, and the thing about Dexterity is that it never becomes redundant or has diminishing returns, unlike the fire resistance which has a stack limit.

4) Even if it didn't require concentration, what would it do? Doesn't have enough base strength to even push enemies, and at best you'll be dropping some items on the ground next to your character and have the hand toss it. There's really not much in term of interaction the hand can do for you. Not remotely activate buttons safely or deactivate traps, etc.

Tiefling racials are hot trash. I could understand if the lv3 skill compensated, but it's utterly unreliable, so another Guiding Bolt gimmick in the grand scheme of things. Shield dwarf gets a total of 4 skill points. The least they could do for Tiefling is add +1DEX and bump dark vision to superior dark vision if they're not going to make the lv3 racial spell worthwhile.

Last edited by Zenith; 15/03/21 06:28 PM.