Hi Ankou smile
Originally Posted by Ankou
Originally Posted by Starlights
Originally Posted by Ankou
Now, at level 5 wizard will be blasting people with fireballs, with unlimited rests apparently, and just smoking everything. Fighter will be attacking twice and starting to become a major DPS threat with high AC (which druid animal form doesn't have so it's doubly outclassed). Warlock is sending out two eldritch blasts per hit, doubling its damage WITH hex (each blast is getting your agonizing blast boost and count as separate hits for hex, so you're doing 2*(5+4+3)=24 on average per hit from range, which is an excellent combo. Etc. etc. Druid in bear form will be doing a single hit on dudes with 40+ health doing less than half what the Warlock does with an infinite resource, eating 40 damage a turn at least, and you'll be totally discouraged from using animal form, hence why moon druid is pointless.

You did not close your parenthesis, your equation is wrong smile

The OP is referring to the "Druid Class" and the first post even mention spells. To the following comment:

Originally Posted by Adiktus
In short, druid is not the class for the power gamer, or, I would argue, for a beginner.

.. I concede one point to OP's comment; "not for a beginner". However, if you are not a beginner, then the Druid is overpower.

My definition of overpower is: you are able to solo the game with a class, that through the mechanics of the game will make the run through easy and cheesy. (you can chill on a rooftop, with your glass of margarita , while you are moving moonbeam or flaming ball around and killing everyone).

Then every class in the game is overpowered because it's not the class that's able to solo, it's the Larian mechanics that are homebrewed into the game. It's these homebrew choices that are heavily imbalancing the game, and I discussed other classes to show how this will snowball. Some classes will benefit more and more over time from these choices becoming absolute monsters, and others will be middle-ground, and moon druid will suck. Again, the point of moon druid is to be the animal transformation class, but they are not good in combat, which is head scratching because it seems like the bear transformation was nerfed for no reason in converting it from the TT to BG3. Your video proved it's worthless, given that it wasn't even used at all. I don't know what you're arguing about given that the point of the class is something that this power gamer is totally ignoring, abusing dip and elevation mechanics instead.

Ha, we are in the same both, as I don't understand your point either smile

Currently, the Druid Class is overpower. That's my opinion.

When the game progress, then it will be quite different. We don't know how the other classes will be implemented - and we can't know as Larian is altering the classes from 5th edition(ex.: ranger). Maybe with other classes, the Moon Druid will be tune up, while other classes may get tune down.
Will there be a secret build when you multi-class and will unbalance the game ? Who knows, but I am certain that there will be a "game" balance exercise.

thanks

Last edited by Starlights; 15/03/21 11:40 PM.

Arguing with an engineer is like wrestling with a pig in the mud. After a bit, you realize the pig enjoys it.