something should definitely happen by the time the party has reached the druid grove or the goblin camp to make periodic resting seem logical, even with the worm in our brains.
Agreed, I guess it is mostly the amount of exposition tossed at the player in such short a timeframe without proper introduction of the resting mechanic which causes the large disconnect. If Larian can adjust the pacing a bit more I think things would be a lot less awkward.