"3) Dramatically reduce the amount of consumables available in the game. The desire for this stems more from class balance issues than inventory management, but getting rid of this stuff would certainly help the latter. I'm fine with having a few consumables, but make them rare and precious."
I think eating food for healing is ridiculous in any game, like in Skyrim, but although I was initially turned off by it in BG3, it's kinda fun to have all those different meats to try out during combat :p It may add some extra gameplay, even if the idea is ridiculous.
Last edited by PutinWithAnimals; 16/03/21 07:25 PM.