Originally Posted by Dexai
Backstab was changed to sneak attack in 3.0. Rogues are still the only class with sneak attack in BG3. Backstab in BG3 has nothing to do with 2nd ed backstabbing. It's not an equivalent kind of ability. There's no reason to say no class but rogues should get Backstab advantage just because Thieves had a completely different ability I 2nd ed that was called backstab. That's just... it doesn't even enter into the computation. It's irrelevant.

The thing is there's nothing special about a rogue in this game because of how busted flanking is atm where everyone just bunny hops to each other back's like froggers. Which is why melee feels also stupid. Stuff like that is what is trivializing classes in general. Just having a reskinned and slightly different version of the same class and calling it other class doesn't cut it up for me.

Originally Posted by Thomson
Originally Posted by JDCrenton
Again Larian, Stealth should not the Invisible Spell and enemies shouldn't be able to detect Invisible characters even if they are close to each other. Invisibility should be voided by any action or by taking dmg and should only be allowed for scouting areas ahead because it still gonna give you the first action advantage. So no placing 9000 barrels or crates while invisible either since each placement should count as an actual action.
Honestly I think this is beyond redemption. When you want to use spells, attacks, and tactics to defeat your enemies like in D&D 5e, you should play Solasta.

When you want to have fun using Barrelmancy, Backstab Stealthing, Pit Shoving, and High Ground Jumping, then Baldur's Gate III is the game for you.

Solasta and Pathfinder.

Last edited by JDCrenton; 17/03/21 03:17 PM.