Pushing is true to DnD, but it doesn't launch people 15-25 feet away. . . .
As it stands, combat is a race to highgrounds, followed by pushing people off and using surface spam.
When you really think about it, this game probably has the most un-DnD-like combat, of any of the games that have attempted to adapt a DnD ruleset.
Good points. And yes the sentence does capture it.
Still holding out hope that will have a faithful adaptation of the rules but, again, that panel from hell took my optimism down about three notches.