This isn't about sticking to D&D rules - it's about having attribute definitions that make sense and are consistent.
On the contrary my friend.

Its conflict between this two opinions ...
One want it to "make sense" no matter of DnD rule set ...
Other One want it to "follow DnD rule set" no matter the common sense ...
You cant simply satisfy both, so you need to decide.

Therefore, its exactly about either sticking to DnD rules, or not.

//edit:
And ...
I bet you all know this image:
![[Linked Image from i.imgur.com]](https://i.imgur.com/LIkBuLC.jpg)
So lets see the main argument here:
Religion - Intelligence ( Both Priest and Druid are Wisdom Classes ) Just use your common sense here.
Does this make sence?
Sure!
Bcs Religion tied to Intelligence is not either measure of your faith, and also its not matter of your spirituality (read as: how close you are to that particular deity) ...
Religion tied to Intelligence is your ability to recal certain sects, deities, churces etc.
Nature - Intelligence ( Both Ranger and Druid are Wisdom Classes ) A Ranger is obviously well versed in Nature just like a Druid and still common sense would dictate to lean over Wisdom.
Same as abowe ...
Wisdom based Nature should be able to tell us that Polar bear is not native in the Sword Coast. (See what i did here?)
Intelligence based Nature will tell us what plants are we looking at, what is its uses, etc.
Its still just ability to recall informations.
True, there is some room for debate, since when we enter the Ethel Swamp, we do Nature roll ...
And its fact that Wisdom roll should be teoretically able to tell us that something is off. :-/
Intimidation - Charisma ( A 17 Strenght Gith would make a lot more sense using intimidation ) Brutal, Savage or Strong chars are supposed to be intimidating to the average normie villager.
This is pure misstake from DnD ...
Strength based character is certainly more intimidating than anyone ... on one hand the indimidation skill is directly tied to charisma, bcs its not your character by himself that is initimidating ... but its your words. :-/
On the other hand, even if completely stupid barbar being able to tell ony "give gold or me smash" prehaps bcs he dont know the language (since i hate low Int. stat being concidered as person who is unable to create full sentence) ... should work too.

Deception is debatable since it could be more of an Intelligence Skill but Persuasion is definitely a Charisma skill.
And this is pure misstake from autor, on the other hand ...
Sice intelligence is in DnD only measure of amount information your character is able to absorb, keep and recall in real time.

It have litteraly nothing to do with Deception.
Personaly i blame the word "intelligence" since i meet with this quite a lot, but person with low int stat is not necesarily stupid ... it can be brilliant as almost any mage, just a little slower in matter of understanging new things, and little more forgetive than others.