Originally Posted by jellybags
So far, this fix has broken more things than it has fixed. I started the game from new yesterday as a druid. Issues I have encountered include:

Many locks previously pickable are no longer pickable. Specific examples:
- Kagha's chest
- Alchemy lab chest in the cellar

Moreover, using or succeeding on checks breaks the game:
- Correctly passing the check on the Book of Dead Gods in the forgotten ruins
- Attempting to disarm the traps in the alchemy lab (cellar)
In both cases, this casues a stuck dialog that forces a quit / lose progress.

I'm guessing these are widespread issues affecting many objects, locks, etc. I'll wait for these to be fixed until trying it again. For a AAA priced title, this is disappointing.

Triple A price, because it's worth it, and I think you agree in the end. However, it's still in Early Access, so you have to be patient with this kind of stuff for about a year, jellybags. C'mon now, you know this.

As far as your specific issues, what are you playing in? Steam, Gog? I'm on GOG, and using/succeeding in checks works fine, nothing broke, no stuck dialogues. Do you remember which specific dialogue(s)?

But yes!! Kagha's chest is indeed impossible to pick.


Has anyone else here found a way to unlock it? As in, if you get Kagha's key for it, will it open? Perhaps it's supposed to be impossible at first? Lemme know what you've all found, I'm curious about this one.