Originally Posted by grysqrl
Sure, my character's responses will be all over the place. As a player, I feel let down by how hard they sell the danger and the urgency (most of the companions make a point about how important speed is) and then how quickly they back off of it.

There is no way to make it more of an urgency, unless you say make it like XCOM where there is an actual time limit and your days mattered. This is not that type of game, of course they are going to slow down the urgency and then project a new goal to "stop" the tadpole. Otherwise you would have a 2 hour game. You are trying to project real world logic onto game theory and there is only so much that will line up that way. I mean that is at least one thing that CP2077 did, is their progression of the invasive "virus".

Not to mention, we have no idea what it is going to happen after the first chapter. We haven't even been able to see the closing of that chapter.