Okay. First let me say again that I love Baldur's Gate 3. This is not complaining about the current system. This is me offering a suggestion that I think would make the game so much more exciting and intense and more realistic and more rewarding 4 players who actually put themselves in the role of their which is the very essence of role-playing games. If they don't change anyting about Baldur's Gate 3 I'm good. That's fine. I'm still going to play it and still going to enjoy it. All I'm saying is that I think the game would be so much more exciting and fun if you reward good role playing and provide consequences for bad role playing. I'm not even suggesting that the creators do much to really change the game. All I'm suggesting is that they tweak the current time system so that 2 long rest equals one day instead of 1 long rest. I'm also suggesting that certain events will occur if you waste too much time doing side quest and that they add a few little cutscenes to warn you that if you don't get your butt moving there will be negative consequences. Lastly I'm suggesting that they untie dialogue to Camping so that I am not punished for not long resting after every 5 minutes of gameplay. The whole point is to enhance what is already there so that I am not being punished for playing the game according to what makes the most sense based on the scenarios I'm presented with. So this should not have any effect on anyone unless they are really dragging their feet in the game. What I'm suggesting is that the Developers set a time limit like maybe 4-6 days. Each day has two long rest. That's 8-12 Long rest. That's also 16-24 short rest. If you can't beat the entirety of act 1 using 8-12 Long rest and 16-24 short rest there is something wrong with your gameplay. You deserve at that point to have goblins Wipeout The Druids Grove.

So I don't understand why everyone is so resistant to this. I am not suggesting that they make it so that players can't do side quests or even all the side quests in the First Act. I'm just saying that I want the creators to make it so that they keep up the urgency of the main quest by providing reasonable consequences 2 inaction.

And yeah. The pace of the game is drags down by item management and searching for items. So I would like something to make searching easier.