Originally Posted by Aishaddai
Originally Posted by Grudgebearer
Originally Posted by Aishaddai
Some subclass are based on the idea of mixing classes together. Eldritch knight is a fighter with wizard spells. Hexblade is a warlock with more of brawler focus like a fighter. Paladin oath of the ancients is a Paladin mixed with druid. Every class has a sort of hybrid option. Hence hybrid class is how I see them. Some are very strong, others not so much. I can list the phb ones if you want.

And the fact that there are class archetypes that have limited casting abilities, has what to do with the fact that Larian has deviated from the rules and allows non-caster classes to use spells scrolls as if they were casters, and casters to use spell scrolls for spells that aren't in their spell list?

You literally inquired about hybrid. I answered. You don't like homebrew? No use complaining to me. Most expansions in 5e are just official homebrew so I'd suggest a different tactic in trying to get your ideas across. From what I've seen so far you will just be hand waved away. In my opinion martial classes using scrolls does not seem like a big deal. So you do you.
Except all the "hybrid classes" you mentioned have spell list limitations. Eldritch knights sacrifice extra martial abilities to have light spell casting abilities, but can't ever cast above 4th level spells, and have a very narrow spell list. Hexblade and oath of ancients paladins also have a limits on spells available to them. So this does not come anywhere close to providing an argument for why all classes should be able to cast all spells. There really isn't an argument that could justify that. There is no equivalence between creating a new class with unique features/limitations, and saying you made a "new" class by giving it every ability.