Please provide players with more Full Recovery zones/items rather than forcing people to Long Rest just before facing a Boss.

Example: Hag fight. Makes no sense to End Day, rest for practically 24 hours, before facing the hag, like she's just gonna wait for me to return and fight her. Instead, makes more sense to provide some sort of Full Recovery Potion you can find in her lair or a Full Recovery Zone (something similar to what is provided on the nautiloid) that you can find just before facing her. It could even be something you have to search for or you'll miss it. Just something so that I can be better equipped to face her without having to End Day.

The hag fight has always been hard for me to win without restoring all health and spell slots beforehand, but that goes against logic and reason from a roleplaying perspective. I'd rather have something I can find and use to fully recover all my heroes with full spells, etc. just before fighting her and other really tough bosses.

I'm actually think more along the lines of a Full Recovery Potion, so that instead of all characters fully recovering it would be maybe just 1 or 2, and if you don't need to fully recover you could save it for a different end boss fight that you might need it for. This way, players aren't always looking for a Full Recovery zone just before every Boss fight, which would not make sense. Instead, they could buy or find Full Recovery potions in places like the hag's home.