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addict
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addict
Joined: Jan 2020
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It doesn't look good given there was a whopping 3 month gap between patch 3 and patch 4. No idea about the release date but considering this abysmal update rate its definitely not going to be in 2021. If I recall correctly, only a small percentage of Larian's team was working on EA, about 10%, while the rest forge ahead and work on act 2 and beyond. And it was, I believe, a 2 month gap. (Patch 3 launched December, Patch 4 launched February.) Yeah but this patch was pretty small given the wait time. COVID is screwing up everything for everyone. We got some bug fixes, a small amount of new content and one core class. If this game is going to be a successor to Baldur's Gate 2 it's going to about 2 years from now. A Sept release would guarantee that it would become another "play it and forget it" game. It was actually pretty significant. They re-worked a lot of story beats and recorded a bunch of voice lines (the Nettie scene, Astarion's intro, companions butt in FAR more often now). And September is not going to be the release date. 2022 looks likely, imo. Yes, as there are so many different story threads, depending on how you play, it is difficult to even know if something has changed, or you simply didn't encounter it before. I just noticed that the Owlbear cave seem to have been reworked, for example. Patience is required, but it seems to be in short supply.
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stranger
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stranger
Joined: Mar 2021
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March 2022, with a DC version in June of 2023.
A fondness for power is implanted in most men, and it is natural to abuse it when acquired. -Alexander Hamilton
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veteran
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veteran
Joined: Sep 2020
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Launch: Oct 6, 2020 Patch 2: Oct 27, 2020 (3 weeks after Patch 1=Launch) -- Bug fixes & cinematic tweaks, "75% of you stood with Tieflings...Good outweighs evil." Nothing significant in this patch. Patch 3: Dec 2, 2020 (5 weeks after Patch 2, 8 weeks since launch) -- Pacifism, companion behavior, party auto-jump, 2 short rests, rebalanced cantrips. Patch 4: Feb 25, 2020 (12 weeks after Patch 3, 20 weeks since launch) --Druid Class, loaded dice, target portraits, various dialogue and story changes
Going forward We need the 5 remaining classes: Barbarian, Bard, Monk, Paladin, Sorcerer. These classes should be easier than the Druid, so let's estimate ~8 weeks each. 5x8=40 weeks We might be getting the remainder of Act 1. Let's say this patch, on its own, will add 15 weeks. We need the 2-4(?) remaining companions. These can probably be released as patches between and/or with the above patches. Let's be a bit generous and add another 10 weeks for extra miscellaneous stuff to be added, another 10 weeks for final testing and polishing, and then another 10 weeks for delays due to flooding.
40+15+10+10+10=85 weeks from Feb 25 Release: October 13, 2022 Total Time in EA: slightly over 2 years
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addict
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addict
Joined: Feb 2021
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We have no idea how far along they are in house. Exactly. I'm pretty sure, and it would make sense, that Larian has way more done than a part of Act 1 If we expect them to integrate our suggestions, I don't think that matters much. A lot of what people are identifying are pretty fundamental issues. I personally don't expect them to integrate ANY suggestions besides maybe some mechanic tweaks that are from the forum. I am fine with that. Personally I am expecting maybe Q1 2022 or Q4 2021. This is not a BETA release, this is Early Access, which means they probably have the majority of stuff baked in and now it is simply fine tuning, and research bug reports from players for different hardware/OS conflicts, framerate for different cards etc. They are probably on the last chapters now so I am expecting a little less, or a little over a year.
Last edited by Pandemonica; 20/03/21 12:46 AM.
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old hand
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old hand
Joined: Nov 2020
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Hopefully 2022. Maybe even 2023. They need to spend the time to make this truly a dnd 5e game.
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old hand
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old hand
Joined: Dec 2020
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Anyone thinking full release is in 2021 is asking for a really bug-filled time. There is no way this is happening before Spring 2022.
(And add a few weeks for every time one of their offices gets flooded.)
Last edited by Saito Hikari; 20/03/21 08:50 AM.
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journeyman
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OP
journeyman
Joined: Aug 2018
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You guys are crazy , Sven from Larian has said it will be in EA for atleast a year or more, It will be release either late this year or early next year.
They have 300 people working on it across 5 studios. That costs alot of money they will have targets set for release date.
Dos 2 was in early access for 1 year remember so i am expecting similar with BG3
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member
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member
Joined: Oct 2020
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You guys are crazy , Sven from Larian has said it will be in EA for atleast a year or more, It will be release either late this year or early next year.
They have 300 people working on it across 5 studios. That costs alot of money they will have targets set for release date.
Dos 2 was in early access for 1 year remember so i am expecting similar with BG3 I admire the optimism, and late this year (december-ish) would be amazing. But that's probably the absolute earliest. Spring-summer next year seems more likely to me.
I honestly hope you have a most marvelous day!
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stranger
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stranger
Joined: Mar 2021
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I'm kinda worried that they've already spent 4 years and all we have is one chapter, 4 levels, no multiclass and almost no companions. Datamining has shown that there is a lot of code in BG3 from chapter 2 and probably also chapter 3. They have managed to find a lot what's supposed to happen when the party gets to Baldur's Gate. I believe Larian Studios has the entire story created already at a higher level. Early Access is used to iron out bugs in the game mechanisms and getting feedback on what works and doesn't work. This way they can adapt without having to rewrite too much of their code. Once they feel the mechanisms are working and the players like the design then they can finish the parts of the game we haven't seen yet. It's pretty obvious they can't put too much game story into early access. This doesn't mean chapter 2 and chapter 3 with quests etc. haven't been developed. You just can't access these. Right now I think they're working hard on adding more companions, classes, races and so on. The druid was released in the last patch and I expect us to see a new race / class every 3rd month or so until the game is finished. The mechanisms for all classes are probably already coded so it's more about fleshing out the new classes with graphics etc. E. g. datamining has been able to find code for smite evil that will be used by paladins. So I think BG 3 is in a more advanced state than one could think after just playing the early access. Remember that Larian Studios have used early access before for DOS 1+2. It usually takes a bit over 1 year from release of EA until the final version is released. For BG3 I expect a bit longer time because the game is bigger. So a final release time in the Summer of 2022 is definitely realistic. It could be as late as before Christmas 2022. Personally I don't think they will be able to release the game before Christmas 2021, but I would be pleasantly surprised if they do.
Last edited by Stauffenberg; 20/03/21 07:41 PM.
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veteran
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veteran
Joined: Oct 2020
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