I hate the RNG in this game. 30 years of tabletop gaming, some D&D and some Challenger 2000 (both D20 based), and I can't think of anytime I rolled so many dam ones!

If I see a 70% pop up when I mouse over, I know I'm highly likely to miss, especially with Shadowheart - she seems cursed.

5 Crit Misses in a row with Patch 3 (team based not solo), 3 in a row with Patch 4 not uncommon. Missing 88% chances twice in a row with Action Surge is also a thing for my runs.

I had Astarion disable traps in the Underdark Zhent area, the target for the floor traps was 2. I rolled 2,2,3. OK I passed, but that was a rather crap run. Then the chest was a 7, I rolled 3 again - boom. It seems, for me, to get stuck on runs low rolls mostly. The up side being the enemy miss and crit miss way more than they should. Astarion burning through lockpicks is also common as is using up multiple re-rolls in checks against Khaga with a low target (sub 10).

I'm not using cheat dice, I turned them off with playthrough 3 when I found out they were on automatically. They worked for Shadowheart, meaning she actually hit more often. But because she used up all the bonuses, everyone else was crap. Also It was very common for Crit Misses, but extremely rare for Crit Hits with cheat dice active.

On the other side of the coin I can count one instance of a good run - 3 crits in a row for Andarin and his crew in the Grove fight. I've also had Gale max out Magic Missile twice - same run.

I recently played one of my Neverwinter Nights 1 (D&D 3.5) saves just to compare the RNG. A Paladin, level 3, soloing the Prison District in Act 1. She died rapidly, so I can't just rage at Larion for having a poor RNG.

I've learnt to just accept the crappness of the RNG and just utilise every advantage my human brain gives me to speed up and survive the fight. Plus the AI suffers just as badly from it, missing many sitters to my relief. Except Gith, Duergar and that dam Bullette.