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#766122 21/03/21 04:53 AM
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My multiplayer partners all abandoned the idea, so I decided to play through the game in the single-player mode. I spent about 10 hours playing the game, and so far, it's been really amazing. I freed some girl goblin and followed her back to her village, stopping along the way to murder an ogre and a bugbear who were in the act of copulation -- presumably because I was jealous. The goblin got fed to the spiders, sadly. (There was no way to save her without caring, and I refused to care.) All the village warriors, led by an evil Lolth-sworn drow, raided the town. In a furious act of running away, taking cheap shots, blocking numerous monsters with grease and killing the remainder, and dashing and hiding, I was able to slay the whole raiding party, losing three unimportant tieflings in the process. Great times, Larian. Oh, and I sent the dog to my camp, where he receives a lot of pets.

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I'm glad that someone knows how to appreciate the work that Larian has put in knows how to enjoy the game instead of constantly complaining about every little thing. Thanks man for your positive post, all, I see in this forum is,

- I don't like that you can jump, remove jumping
- I don't like backstabbing, remove backstabbing
- I don't like all these items, too many items, remove all the items
- I don't like barrels and explosive stuff, it's not D&D, remove it
- You should not have all these different combat strategy options, ban high ground, ban backstabbing, ban items, ban physics! Real D&D is just walking in front of enemy and rolling dice, you hit or miss, that's it!
- etc, etc

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Oh, there's also a fair share of :
- It doesn't make sense that characters mention the passing of time and yet a long rest only takes 1 minute in the game world. And of course you can sleep 5 times after killing a goblin leader and nobody will be on alert when you come back.
- It doesn't make much sense that the characters urge you to find a cure to the infection fast yet the game relies on you resting often to make progress with your companions.
- It doesn't make sense that the game mechanisms encourage you to initiate conversations as your PC (to gain/lose approval rating) while encouraging you to use your highest-charisma companion (only the person initiating discussion can roll for checks), all the while allowing you to make companions say things and act blatantly out of character, and that in some conversation cutscenes it will be your PC talking even if you explicitly initiated the conversation using a companion.
- It's not great UI design that you can click Disengage and incur an Opportunity Attack.
- It's not great UI design that looting nearby corpses opens a precision clicking mini-game, and that looting single items requires double-click while using the one-click Take All buttons fills your inventory with junk.
- It's not great UI design that Jump has no hotkey (in fact, no action other than Hide) and jumping to the other side of a vanilla chasm like a broken bridge requires another round of the precision clicking mini-game.
- Etc, etc.


One thing to bear in mind. The first 5 to 20 hours of this game are pretty nice.

Everything is new. You discover the way the game works. You discover of world filled with little details. You find that you are given agency a number of situations. But sooner or later the honeymoon ends. And when you're familiar with the game, you start having a much better eye for the cracks in the shiny paint. I think that most people in these forums have spent at least 30 hours in the game. And I feel that most people opening a thread to say "Hey, this looks great. Just that one thing x to smooth out, but other than that it's amazing" are just coming out of their first playthrough.

That's one of the reasons why there's a lot of complaints. (There are others, but I wanted to highlight this one.)


Also to bear in mind : the full game is supposed to last 80-100 hours.

Granted, the acts 2 and 3 will still have new story and little details to keep us in the "oh-shiny" zone. But all the gameplay will be known, Fridge Logic will kick in, and all the controls-and-UI issues will be evident. Level 9 spell casters will have great fun managing their hotbar and spells menu.

That's why I hope people keep complaining about things that don't work properly. There's still time to change some things. Things that are fundamental, and going to affect playing the game from minute 1 to the end credits.

MrSam #766149 21/03/21 10:27 AM
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Originally Posted by MrSam
- I don't like that you can jump, remove jumping
- I don't like backstabbing, remove backstabbing
- I don't like all these items, too many items, remove all the items
- I don't like barrels and explosive stuff, it's not D&D, remove it
- You should not have all these different combat strategy options, ban high ground, ban backstabbing, ban items, ban physics! Real D&D is just walking in front of enemy and rolling dice, you hit or miss, that's it!
- etc, etc

Wah... Looks like you really don't understand what you have read... What a lot of players here are saying since the beginning is that we don't have enough strategy options because of (i.e) OP highground, OP backstab, OP jump.

As far as I can remember, nearly no one asked them to remove those mechanics wink

Last edited by Maximuuus; 21/03/21 12:40 PM.

French Speaking Youtube Channel with a lot of BG3 videos : https://www.youtube.com/c/maximuuus
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Hi, thanks for all the replies! As for whether the game gets boring, I spent a lot of time solving the stupid puzzle to get into the Underdark. Really, I solved it three times because I didn't notice the stars etched onto the stone. I considered that a lot of fun. There was this giant mole creature that scared me away from the Underdark, but I did find a really awesome magical Drow sword down there. So it was probably worth it. If you think it's boring, that's because you can't talk your friends into playing it with you. As for me, the guy who got me into this sort of thing already played the whole game through twice. He mentioned he might want to do multiplayer, but he's been absent. People who are really interested will contact you and remind you. You won't have to do any of the talking.

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I think a lot of people misunderstand the point of this forum. I have never posted a single suggestion as a complaint about the game. It is to share ideas on how we think the game could be improved. Like the OP, I think this game is amazing.

I am saying this because there is too much of people assuming that if someone posts a suggestion in the Suggestions forum that it is a complaint.

Think about it, though. If they hated the game, would they care to post a Suggestion?

It is the nature of the forum to criticize the game; to knit pick it. The point is so Larian can decide which criticism is actually good for the game. That's what I keep trying to get people to understand. Instead, its like thr Michael Jordan meme. I make a suggestion and other players are like, "And I took that personally." But the point is to make suggestions, guys. Its to help improve the game.

I enjoyed the OP feedback, though. I had some similar fun experiences with the game.

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It is probably appropriate to reiterate here that this forum is for feedback of all flavours.

This will take the form of praise for those aspects of the game that appeal to you, suggestions for new features, and constructive criticism of those aspects you dislike. Everyone plays the game differently and everyone has a different definition of their perfect game.

Nothing should be taken personally and there is no excuse for attacking someone because they hold different views. This includes sly digs, sarcasm and using words like 'fanboy' and 'apologist'. You should also avoid assuming that you speak for some mythical majority when putting forward your case.

Larian do have representatives who read these forums and take feedback. The best way to be heard is to be civil and constructive, whether positive or critical; simply shouting that you hate the game, are demanding a refund, or leaving posts insulting Larian and its employees is an excellent way to be labelled a chronic malcontent and be ignored or skipped over.

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Originally Posted by Sadurian
It is probably appropriate to reiterate here that this forum is for feedback of all flavours.

This will take the form of praise for those aspects of the game that appeal to you, suggestions for new features, and constructive criticism of those aspects you dislike. Everyone plays the game differently and everyone has a different definition of their perfect game.

Nothing should be taken personally and there is no excuse for attacking someone because they hold different views. This includes sly digs, sarcasm and using words like 'fanboy' and 'apologist'. You should also avoid assuming that you speak for some mythical majority when putting forward your case.

Larian do have representatives who read these forums and take feedback. The best way to be heard is to be civil and constructive, whether positive or critical; simply shouting that you hate the game, are demanding a refund, or leaving posts insulting Larian and its employees is an excellent way to be labelled a chronic malcontent and be ignored or skipped over.

If I have ever been viewed this way I want to know. I sincerely have only ever wanted to make suggestions to make the game better.

Is there maybe a way we could remind players out here of this? I have gotten to the place where I am about ready to give up on suggesting anything because people are treating suggestions as if they are complaints. I get that some really are just out here bashing everything, but just because I am saying I think something isn't working well people think Im angrily attacking the game when Im not. I can't tell you how many times I've posted I love this game. If Larian changes nothing I'd be happy, but people even ignore that I say this and accuse me of complaining and such. I've seen it with other's posts too. Not just mine. So hostile.

And Steam is worse. I gave up posting on Steam. My goodness. I suggested that maybe the game could add a day/night feature and you would think I suggested something truly horrible. So much attack and people speaking for Larian about what they can and cannot do.

I'm seriously thinking of not posting any more ideas. It's toxic, even when you give compliments. I said one time that the game is great and let's forget doing anything further with the game and just have Larian give us more content. Got my head bit off.

Last edited by GM4Him; 21/03/21 02:11 PM.
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I realize that if I use anger to overcome people who use subtlety defended with violence to control public opinion and determine consumer interests, they're already far straighter than I am. I have some complaints. I especially dislike how they've built the inventory screens. And if I were going to make a sweeping change, I'd have the game let me roll my own dice. If cheating is a problem, who am I cheating except myself if I change the roll? I could also just re-load a save file. So what's the difference?

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Inventory was one of my suggestions too. I suggested some things as well to make packs more valuable and necessary. Limit inventory slots so people can't carry the world. The better the carrying items you have, the more slots. 5e weight limits too. Ring mail is supposed to be like 40 lbs. Right now it is SO much less than that.

I also asked for multi select feature to make moving items easier. People got very cranky about these suggestions.

Just wanted to offer some ideas to make the game maybe a bit more realistic and actually less about item management.

Not sure everyone would like a roll physical dice and input value option, but it wouldn't hurt as an Option in the Option menu. Then maybe people wouldn't be questioning if BG3 is really accurate dice rolling or glitching dice rolls.

See. This is how these conversations are supposed to go. smile

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Originally Posted by GM4Him
Ring mail is supposed to be like 40 lbs. Right now it is SO much less than that.

If Ringmail's weight is 18 in the game, it's correct, because the game uses the metric system, and 40 lb = 18.14 kg.

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OMG. Lol. I had no idea. Ok. But Strength x 15 is supposed to be in pounds I thought. Doesn't seem like lbs.


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