Yes. And my point has always been that End Day means almost 24 hours goes by. It isn't just 8 hours like it should be based on 5e rules.
So the problem I have is when the game forces me to long rest for almost 24 hours for absolutely no reason other than to have a conversation with a party member.
If it has to happen at camp for some reason, at least make it so that players can trigger the dialogue by fast travel to camp instead of End Day.
If it only makes sense to trigger at End Day, like Astarion trying to bite you while you sleep, that makes sense and should of course be only triggered at the end of the day. Otherwise, doesn't make sense.