1) agree

2) disagree. The druid shouldn't always be a very good melee class. 3D6 (+1D8) looks pretty good to me.

3) not sure. We don't really know what items we'll have in the end but I think good staff could be usefull.

4) totally disagree. Land is probably not suppose to wildshape at all during combats and this is one of the most meaningfull difference between both subclasses.
On the other hand, maybe land should have a bit more spellslots ?

5) totally disagree. Maybe the animals should be better balanced and have a better AC, not sure about it... But every form shouldn't have 19-21 AC. The druid would just become (even more?) OP.

6) no opinion.

7) sorry but once again... I totally disagree. The concentration system seems broken and it's boring to loose concentration so often... But what I LOVED playing the druid is that you have to make meaningfull choices. You can't be good at everything at the same time and that's really interresting. You have to think about the situation and choose how to deal with it.
I think I made my only real "strategic choices" after 200+ hours in the game with the druid.

Animal speaking (/speak with the dead/...) could probably become something like ritual spells. I agree that it's boring to use a spell slot to use them and I'm not a fan of loosing all this gameplay/story elements if I don't have a druid in my party.

Entangling vines has a too short AoE according to me and it's way too easy for the AI to get out.
But yeah the concentration system doesn't really work. I 100% agree.

Last edited by Maximuuus; 22/03/21 07:34 PM.

French Speaking Youtube Channel with a lot of BG3 videos : https://www.youtube.com/c/maximuuus