Originally Posted by mrfuji3
We were kidnapped from the city during the daytime, so it's not unreasonable to suggest it's getting to be afternoon/evening around this time.
Im sorry, but i believe we actualy dont know when we were kidnapped, nor how long were we on the ship ...
The city we have seen in cinematic is Yartar, but our character is Baldurian (or Underdark resient, or something entirely else for Gith, if im corect).

I mean, its certainly possible that we just "were in Yartar" when attack happened ...
Since there is really low chance that our Drow or Gith character was there, i presume Larian will give us all the same origin, and we were kidnapped and kept it that pod some time before cinematic happened. smile

Originally Posted by grysqrl
Being under pressure doesn't mean that you stop talking to the people around you.
Never claimed that ... you must missunderstand me.
I believe that when you are under pressure, on top of life threatening pressure, you are focusing on your current problem.

You dont admire yourself in the mirror (image), you dont phylosophy about things that used to be abstract, you dont speak about your previous life ... you are talking about that you just saw parasite crawling from someone skull, you do admire with few sentences that someone just saved someones life, etc. etc.

In short ...
There is time and place for everything, and so far i believe that Larian did good job with this.
It would be better if you can re-experience dialogues you just missed, no argue about that, and i believe there is zero reason oposing the option to simply move them to "next long rest" if they are owerwritten by something more important. smile

Originally Posted by grysqrl
Our characters aren't in fight or flight mode non-stop for 16 hours a day before they spend 5 minutes chatting with exactly one of their companions and then drift off to a peaceful sleep.
True ...

Originally Posted by grysqrl
Also, the implication that because I haven't been in the exact same situation as the characters means that I can't understand what they're going through is ludicrous. The entire purpose of stories is that you can empathize with other people without having to suffer the consequences that they are experiencing.
Well i never said you cant ...
All i said that your comentary makes me believe that you simply dont right now. :-/

Originally Posted by grysqrl
Our companions find time to chat with each other about idle matters as we wander around - why is it that the PC is excluded from this?
That is actualy brilliant point!

Originally Posted by grysqrl
Casters can do all sorts of things in the story that aren't exactly spells. The weave cutscene you have with Gale definitely isn't a spell from your spellbook. The "mirror image" thing that Gale does isn't the actual Mirror Image spell - that doesn't create sound. It feels reasonable for characters to be able to do trivial things like this to suit the story, even if we, as players, don't have access to that particular ability in the game.
Yeah, i might sound a little sceptic, but i was actualy agreeing with you.
My misstake. smile

Originally Posted by grysqrl
I don't think you should return to camp to talk. Frankly, I don't think there should be a camp to return to at all, even for sleeping - you should really just be camping wherever you are. But that topic is already well-tread in other threads; I don't feel a huge need to delve into it here.
Well i agree it would be nice ...
But also a lot of work, so far it seem like this game is kinda too big bite for Larian allready, i would not expect this.
Also im kinda fine with the camp, even if i believe it could be done better.
(I would give there Waystone, and add some resource you need to gather or buy to use them to limit long rests.)


I still dont understand why cant we change Race for our hirelings. frown
Lets us play Githyanki as racist as they trully are! frown