So because there were issues with BG 1/2, Larian should be given a complete pass for diverging from 5E rules, slapping on a bunch of DOS features, and making an unbalanced game?
I don't follow that logic, it's just 'whataboutism'.
I don't consider what I have mentioned about BG1 and BG2 an issue in the first place. I'm fine with how those game handled the classes. I don't care about balance, as long as even those clasess that are considered weaker (which apparently spellcasters are in BG3) can progress in the game.
Classes considered "weaker" to what exactly?
Really don't follow what point you are trying to make. If you don't care about balance in BG3, why are you trying to bring up imbalance in BG 1/2 as some sort of "but what about" in defense of the imbalance in classes in BG3 that is resulting from game mechanics that are diverging from 5th edition?
It's sort of incredible how people treat 5e as a religious text, as if it couldn't itself be the source of poor balance.
Case in point, the atrocity that is the Concentration mechanic. In what world is being forced into a Bless Bot (say good bye to using channel divinity spells, since they can't be used without cancelling Bless; and if you cancel Bless, have fun missing 1/3 of your spells) or having 95% of your druid spells be mutually exclusive because of concentration-- or that flame blade, a spell requiring one to be in melee range of multiple mobs, require concentration to maintain-- a remotely good and balanced design?
Some of you people are even arguing in favor of limiting rests. It's incredible how set you are on making a garbage videogame just so you can do a 3D rendering of a tabletop game which works with a group of friends and DM but is completely untenable as a single player RPG experience.