Originally Posted by GM4Him
OK RagnarokCzD. I'm sorry to offend you. Truly am. Many times I'm on my phone or I can't see your name or the spell check changes it to something weird. I didn't know it would upset you to mistype it.
These are all rather strong words, I would say a little annoying, but that's all. wink

Originally Posted by GM4Him
I hope that we can stop being opposed to one another in these threads.
I never was.

Originally Posted by GM4Him
I really don't want to argue endlessly with people about something Larian may or may not implement.
I never forced you to do that, and since you ignored several of my reactions, I didn't even feel like you were forced to do so: D

Originally Posted by GM4Him
Right now, we are focusing too much on the owlbear situation
Not quite, I literally talked about the situation, if instead of owlbear there was any other, big, carnivorous animal ...
So the argument with "monstrosity" instead of "beast" was completely irrelevant in that situation. And even so, it might make sense for a druid to attack the animal, it's all about the point of view.

In our country we have a saying:
"He who wants, seeks ways ... he who does not want, seeks reasons." wink

Originally Posted by GM4Him
So bad roleplaying would be to allow the thing to live and go about your business.
Good roleplaying would be to kill it.
I'm sorry, but you're wrong again ...
What if my character plays a calculating evil warlock who has no interest at all in risking his own life in a fight with an animal (or monstrocity) that doesn't threaten him at all?

Then the right roleplay is just to let it be. wink
As I keep saying, everything is just a matter of perspective, it's not about putting "good" and "bad" labels.

Originally Posted by GM4Him
can you honestly tell me that it makes sense to you that my good cleric of Tyr confronts the hag in her home, she escapes with Mayrina, he fights some Red Caps and makes his way down to her lair, fights some masked adventurers and then decides to call it a day, head back to his camp, chill there for the remainder of the day, get 8 hours of sleep, head back to the hag's lair where he left off and then enter her inner domain and fight her?
It depends ...
The problem with this example is that it is designed to fit the conclusion you want to draw. But it does not depict the whole situation completely.

Personally, I think that even a most conscious and dedicated paladin (or cleric if you want) of Tyr, would interrupt the whole campaign against Hag and go to rest if he were at the end of his strength. After all, Marina had survived the last few weeks, as her brothers had told us ... and that we would run into her lair with full parade and die a heroic death there, because we had been on the verge of death before that ... well, let's say that it won't help anyone much. laugh
I agree that it may seem like a gamble ...
But even the most heroic heroes must approach their work responsibly.

Originally Posted by GM4Him
BUT, if I don't play this way, I have a REALLY hard time beating the hag. Shoot! I just played the Red Cap battle today and quit. Gonna have to reload. Full health, fresh slots, and played it with the intent to save my slots and such because I'm trying to manage my spells wisely and so forth so I can get to the hag with slots to spare. In other words, I was trying to play it in a way where I wouldn't need to Long Rest prior to facing her.

The Red Caps kicked my butt. Ethel poisoned me, giving me disadvantage on all rolls, and without using spells I was dying real fast.

So I'm forced to play in a way where I have to expend all my spell slots and such killing the Red Caps because it's a tough fight and then Long Rest some time between that fight and the hag's lair or I'll never beat the hag. Thus, my good cleric of Tyr is forced to go against his character. He is forced to use all his spells, and the spells of the rest of the party, just to get to the hag, then spend the remainder of the day chilling at camp, sleep 8 hours and return to face her as if it was no big deal to do so.

Please note: I did not say all this because I want advice on how to play the game.
So what can i tell you ...
You were out of luck. laugh

No, really now ...
Fights in Baldur's Gate 3 are definitely not static, and a fight with the same opponent can one day prove as impossible as a primitive thing with the same party (true, it usually wants to change tactics) ...

I admit that it is a little harder for me to get into this situation, because when I tried to save Marina's brothers, I had to go through the whole swamp within single long-rest ...
My group was: Wood-Elf Land-Druid, Gale (Abjuration), Astarion (Tief) and Shadowheart ...
True, I took advantage of all the benefits that the game provided ... high ground, stealth, weapons diping, etc. ... so I defeated her relatively easily, on the second try, on the first, I just distracted Ethel with my main character and with Astarion (under the guise of Shadowheart's blessing) I just shoved her into the hole. laugh

Originally Posted by GM4Him
People tend to think that helps. It doesn't.
It's up to you what you take from it.

Originally Posted by GM4Him
I will likely die unless I spend all my spells and take a Long Rest.
Maybe you wouldn't be so in danger if you read the other people's advice. laugh
As I said, there are ways to walk literally through the entire swamp without using a single spell slot. wink

Originally Posted by GM4Him
When a hag has just kidnapped someone, there is a sense of urgency - or at least there should be if this was a real life scenario. Roleplaying is about putting yourself in their shoes. Can you honestly tell me that if a hag had just kidnapped someone you wouldn't be urged to push forward to try to save her if you were a good cleric of Tyr?
Yes, you ask the same question as before ... and therefore, of course, you get the same answer as before:
Not at the expense of one's own life. wink
As long as my benevolent cleric is able to continue, he will continue ... the moment he evaluates that his strength is running low, all he has to do is do what needs to be done and hope that the worst does not happen.

After all, the Hag seems to want the girl for something. wink

Originally Posted by GM4Him
ALL this being said, for you who think all I'm doing is complaining and trying to change the system
So far, you have managed not to ask for a better reward or advantage ...
From my point of view, this is an improvement.

Originally Posted by GM4Him
AND she wants that tadpole. This, however, is never clearly explained.
I don't think she wants it, how did you even come up with that?
As far as I know, Ethel wants to use an unknown spell on your eye ... and refuses to tell you the reasons.
Nothing more, nothing less ... it even comes to me, judging by her reaction, that she clearly despises the type of tadpole you have in your head.

Originally Posted by GM4Him
SO, my suggestion now for this scene in particular, if Larian doesn't want to restrict Long Rests for story immersion purposes, is to have the hag at various points taunt you as you are making your way into her lair, like she does when you are examining different trophies in her sanctum. Heck! She taunts you from start to finish, so adding a few more taunts would only add to the flavor of the side quest. The taunting could be something like, "Take as much time as you need, Deary. I'm enjoying our little game. You sure you don't need to rest? Don't worry. I'll wait for you. The prize is well worth the wait." Once you are getting close to her lair, have her taunt again by saying something like, "You sure you want to face me right now, Pet? You're looking a bit worse for wear. Maybe you should get some rest first. Take the rest of the day off. I won't go anywhere. Promise. I want you at your best when I CRACK YOUR SKULL OPEN AND RIP THAT WIGGLER FROM YOUR POMPOUS LITTLE BRAIN!!!"
I like that, except perhaps the last sentence, as I wrote above ... I don't feel like she cares about the tadpole in any way.

On the other hand, I honestly don't believe that one would have a long rest during this scenario.
This is already indicated by the fact that long rest is not possible here.
And don't be mad at me, but if you really need them as desperately as you write here, maybe you're really just doing something wrong. :-/

Originally Posted by GM4Him
And PLEASE untie dialogues from rest. I want my character development without having to End Day all the time.
We have talked about this countless times ...
You claim to want a friendly debate ... but you ignore everything that has been said so far on this topic and keep repeating the same sentence as a jammed record. That's not how I imagine a debate.


I still dont understand why cant we change Race for our hirelings. frown
Lets us play Githyanki as racist as they trully are! frown